Description
The SoftImpact
property of the HapticEffect
class provides a predefined haptic pattern that simulates a light, soft impact. This effect can be used to enhance user interaction by providing tactile feedback that mimics a gentle touch or a soft collision.
Usage
To use the SoftImpact
haptic effect, you can directly access it as a static property of the HapticEffect
class. This property is useful when you want to apply a subtle haptic feedback to the user's controller, enhancing the immersive experience in your application.
Example
// Example of using the SoftImpact haptic effect
// Assuming you have a method to apply haptic effects to a controller
void ApplyHapticEffectToController(Controller controller, HapticEffect effect)
{
// Apply the effect to the controller
controller.ApplyHapticEffect(effect);
}
// Usage
Controller myController = GetController(); // Method to get the controller instance
ApplyHapticEffectToController(myController, HapticEffect.SoftImpact);