Description
The AmplitudeScale
field in the HapticPattern
class represents a scaling factor for the amplitude of the haptic feedback pattern. This field is used to adjust the intensity of the haptic feedback by scaling the amplitude values defined in the pattern.
Usage
To use the AmplitudeScale
field, you can directly access it from an instance of the HapticPattern
class. Adjusting this value will proportionally scale the amplitude of the haptic feedback, allowing for customization of the feedback intensity.
Example
// Create a new instance of HapticPattern
HapticPattern hapticPattern = new HapticPattern();
// Set the amplitude scale to increase the intensity
hapticPattern.AmplitudeScale = 1.5f;
// Use the haptic pattern in your application
// This will apply the amplitude scaling to the haptic feedback
// Example: hapticPattern.Play();