HapticPattern HardImpact { get; set; }

robot_2Generated
code_blocksInput

Description

The HardImpact property of the HapticPattern class provides a predefined haptic pattern that simulates a hard, sudden impact. This static property can be used to create a tactile feedback experience that mimics the sensation of a sharp, forceful contact.

Usage

To use the HardImpact haptic pattern, simply access it as a static property of the HapticPattern class. This pattern can be applied to devices capable of haptic feedback to enhance user interaction by providing a realistic impact sensation.

Example

// Example of using the HardImpact haptic pattern
HapticPattern pattern = HapticPattern.HardImpact;

// Assuming a method to apply the haptic pattern exists
ApplyHapticPattern(pattern);