HapticPattern Heartbeat { get; set; }

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Description

The Heartbeat property of the HapticPattern class provides a predefined haptic pattern that simulates the sensation of a heartbeat. This pattern can be used to create immersive experiences in applications where a heartbeat-like feedback is desired, such as in health monitoring applications or games that aim to simulate a realistic environment.

Usage

To use the Heartbeat haptic pattern, you can access it directly from the HapticPattern class since it is a static property. This pattern can then be applied to devices capable of haptic feedback to simulate a heartbeat sensation.

Example

// Example of using the Heartbeat haptic pattern
HapticPattern heartbeatPattern = HapticPattern.Heartbeat;

// Assuming you have a method to apply a haptic pattern to a device
ApplyHapticPatternToDevice(heartbeatPattern);