Description
The SoftImpact
property of the HapticPattern
class provides a predefined haptic pattern that simulates a light, soft impact. This static property can be used to create subtle feedback in applications, such as simulating a gentle tap or a soft collision.
Usage
To use the SoftImpact
haptic pattern, simply access it as a static property of the HapticPattern
class. This pattern can be applied to devices capable of haptic feedback to provide a soft impact sensation.
Example
// Example of using the SoftImpact haptic pattern
HapticPattern pattern = HapticPattern.SoftImpact;
// Assuming a method to apply the haptic pattern exists
ApplyHapticPattern(pattern);