bool HasAny( IEnumerable<string> tags )
bool HasAny( ITagSet other )
bool HasAny( System.String[] tags )

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Description

The HasAny method in the ITagSet interface checks if any of the specified tags exist within the tag set. It returns true if at least one of the tags is found, otherwise it returns false.

Usage

To use the HasAny method, you need to pass an IEnumerable<string> containing the tags you want to check against the tag set. The method will iterate through the provided tags and return true if any of them are present in the tag set.

Example

// Example usage of HasAny method
ITagSet tagSet = GetTagSet(); // Assume GetTagSet() returns an instance of ITagSet
var tagsToCheck = new List<string> { "Player", "Enemy", "NPC" };

bool hasAnyTags = tagSet.HasAny(tagsToCheck);

if (hasAnyTags)
{
    // At least one of the tags is present in the tag set
    // Perform actions based on the presence of these tags
}