Description
The ImageFormat.A8
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This enumeration is used to specify different image formats that can be used within the s&box game engine.
The A8
format represents an 8-bit alpha-only image format. This means that each pixel in the image is represented by a single 8-bit value, which corresponds to the alpha (transparency) channel. This format is typically used for images where only transparency information is needed, without any color data.
Usage
Use the ImageFormat.A8
when you need to work with images that only require alpha channel data. This is particularly useful for masks or other scenarios where color information is not necessary, and you want to save memory by only storing transparency data.
To use this format, you would typically specify it when creating or processing an image in the s&box engine, ensuring that the image is handled as an 8-bit alpha-only format.
Example
// Example of using ImageFormat.A8
// Assuming you have a method to create an image with a specific format
Image myAlphaImage = Image.Create( width: 256, height: 256, format: ImageFormat.A8 );
// You can now use myAlphaImage in your game, where only alpha data is needed.