Description
The ATI2N
field is a member of the ImageFormat
enumeration in the Sandbox namespace. It represents a specific image format used for texture compression, particularly useful for normal maps. The ATI2N format is also known as BC5, which is a block compression format that provides high-quality compression for two-channel data, such as normal maps.
Usage
Use the ATI2N
format when you need to compress two-channel textures, such as normal maps, to reduce memory usage while maintaining high quality. This format is particularly beneficial in scenarios where texture memory is limited, and you need to optimize performance without sacrificing visual fidelity.
Example
// Example of using ATI2N format in a texture loading function
Texture texture = Texture.Load("path/to/texture", ImageFormat.ATI2N);
// Use the texture in a material
Material material = new Material();
material.SetTexture("NormalMap", texture);