Description
The BGR888_BLUESCREEN
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This field represents an image format where the pixel data is stored in a BGR (Blue, Green, Red) order with 8 bits per channel, and it is specifically used for images that include a bluescreen effect. This format is useful in scenarios where a bluescreen is used for compositing or special effects in graphics rendering.
Usage
To use the BGR888_BLUESCREEN
format, you can assign it to a variable of type ImageFormat
when specifying the desired image format for rendering or processing operations that require a bluescreen effect.
Example
// Example of using BGR888_BLUESCREEN in a method
public void SetImageFormat(ImageFormat format)
{
if (format == ImageFormat.BGR888_BLUESCREEN)
{
// Handle the bluescreen image format
// This could involve setting up shaders or processing pipelines
}
}