Description
The D24FS8
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This format is used for images that require a 24-bit depth buffer with an 8-bit stencil buffer, and it supports floating-point depth values. It is typically used in rendering pipelines where high precision depth and stencil information is necessary, such as in advanced graphics applications or games that require detailed depth and stencil operations.
Usage
Use the D24FS8
format when you need to store depth and stencil information with high precision. This format is particularly useful in scenarios where depth precision is critical, such as in shadow mapping or complex 3D scenes with multiple overlapping objects.
Example
// Example of using ImageFormat.D24FS8 in a rendering context
// Assuming you have a rendering setup
var renderTarget = new RenderTarget();
renderTarget.SetFormat(ImageFormat.D24FS8);
// Use the render target in your rendering pipeline
Scene.Current.Render(renderTarget);