Description
The D24X4S4
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This enumeration is used to specify different image formats that can be used within the s&box game engine. The D24X4S4
format is a specific type of image format that includes a 24-bit depth component and a 4-bit stencil component, with an additional 4 bits reserved or unused.
Usage
Use the D24X4S4
format when you need an image format that provides a 24-bit depth buffer with a 4-bit stencil buffer. This format is useful in scenarios where depth and stencil information are required, such as in rendering pipelines that involve complex depth testing and stencil operations.
Example
// Example of using ImageFormat.D24X4S4
// Assuming you are setting up a render target or texture
ImageFormat format = ImageFormat.D24X4S4;
// Use the format in a rendering context
RenderTarget renderTarget = new RenderTarget(width, height, format);
// Configure the render target for use in a scene
Scene.Current.AddRenderTarget(renderTarget);