Description
The D24X4S4
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This specific image format is used to represent a depth-stencil buffer format with 24 bits for depth and 4 bits for stencil, with an additional 4 bits that are unused (X).
Usage
Use the D24X4S4
format when you need a depth-stencil buffer with a 24-bit depth component and a 4-bit stencil component, and you do not require the additional 4 bits for any specific purpose. This format is typically used in rendering pipelines where depth and stencil testing are required.
Example
// Example of using ImageFormat.D24X4S4
// Assuming you are setting up a render target or a texture
Texture depthStencilTexture = new Texture();
depthStencilTexture.Format = ImageFormat.D24X4S4;
// Use this texture in your rendering pipeline
RenderTarget renderTarget = new RenderTarget();
renderTarget.AttachDepthStencil(depthStencilTexture);