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Description

The D24X8 field is a member of the ImageFormat enumeration in the Sandbox namespace. It represents a specific image format used for depth buffering in graphics rendering. This format consists of a 24-bit depth component with an 8-bit unused component, often referred to as a "stencil" component, which is not utilized in this format.

Usage

Use the D24X8 format when you need a depth buffer with 24 bits of precision and do not require a stencil buffer. This format is suitable for applications where depth precision is critical, but stencil operations are not needed.

Example

// Example of using ImageFormat.D24X8 in a rendering setup

// Assuming a graphics API setup where you specify image formats
var depthBufferFormat = ImageFormat.D24X8;

// Use this format when creating a depth buffer
GraphicsDevice.CreateDepthBuffer(width, height, depthBufferFormat);