Description
The LE_BGRA8888
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This field represents an image format where the pixel data is stored in little-endian order with the color channels arranged as Blue, Green, Red, and Alpha, each occupying 8 bits. This format is commonly used in graphics programming for textures and images where precise color representation is required.
Usage
Use the LE_BGRA8888
format when you need to work with images or textures that require a specific channel order and bit depth. This format is particularly useful in scenarios where compatibility with certain graphics APIs or hardware is necessary, as it ensures that the color channels are interpreted correctly.
Example
// Example of using LE_BGRA8888 in a texture loading function
public void LoadTexture(string filePath)
{
// Assume LoadImage is a method that loads an image from a file
// and returns it in the specified ImageFormat
var texture = LoadImage(filePath, ImageFormat.LE_BGRA8888);
// Use the texture in your application
ApplyTexture(texture);
}