ImageFormat NV_INTZ

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Description

The NV_INTZ field is a member of the ImageFormat enumeration in the Sandbox namespace. This field represents a specific image format used for rendering or processing images within the s&box game engine. The NV_INTZ format is typically used for depth-stencil textures, which are essential in 3D graphics for depth testing and rendering shadows.

Usage

Use the NV_INTZ format when you need to work with depth-stencil textures in your game or application. This format is particularly useful for advanced rendering techniques that require precise depth information, such as shadow mapping or depth-based effects.

Example

// Example of using NV_INTZ in a texture setup
Texture depthTexture = new Texture();
depthTexture.Format = ImageFormat.NV_INTZ;
depthTexture.Create(1024, 1024); // Create a 1024x1024 texture with NV_INTZ format

// Use the texture in a rendering pipeline
RenderTarget renderTarget = new RenderTarget();
renderTarget.AttachDepthTexture(depthTexture);