Description
The NV_RAWZ
field is a member of the ImageFormat
enumeration in the Sandbox namespace. It represents a specific image format used for handling raw depth data, typically in graphics programming and rendering pipelines. This format is often associated with NVIDIA hardware and is used for depth buffer operations.
Usage
Use ImageFormat.NV_RAWZ
when you need to specify an image format that handles raw depth data, particularly when working with NVIDIA graphics hardware. This format is useful in scenarios where depth precision is critical, such as in shadow mapping or depth-based effects.
Example
// Example of using ImageFormat.NV_RAWZ in a rendering context
// Assume 'texture' is a Texture object that requires a specific image format
texture.SetImageFormat(ImageFormat.NV_RAWZ);
// This sets the texture to use the NV_RAWZ format, which is suitable for depth data handling
// in NVIDIA hardware environments.