Description
The NV_RAWZ
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This field represents a specific image format used for handling raw depth data, typically in graphics programming and rendering pipelines. The NV_RAWZ
format is often associated with NVIDIA hardware and is used for depth buffer formats that store raw depth values.
Usage
Use the NV_RAWZ
field when you need to specify an image format that handles raw depth data, particularly when working with NVIDIA graphics hardware. This format is useful in scenarios where precise depth information is required, such as in shadow mapping or depth-based effects.
Example
// Example of using NV_RAWZ in a graphics context
ImageFormat format = ImageFormat.NV_RAWZ;
// Use the format in a texture creation or rendering setup
Texture depthTexture = new Texture(width, height, format);
// Configure the texture for depth rendering
Renderer.SetDepthTexture(depthTexture);