Description
The RG1616F_EXPAND
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This field represents a specific image format used for storing image data with two 16-bit floating-point components, typically used for high dynamic range (HDR) images. The "EXPAND" suffix indicates that this format may involve some form of data expansion or conversion when being processed or displayed.
Usage
Use the ImageFormat.RG1616F_EXPAND
when you need to handle images that require high precision for two-channel data, such as normal maps or other data that benefits from floating-point precision. This format is particularly useful in scenarios where HDR rendering is involved, and you need to maintain a high level of detail and accuracy in the image data.
Example
// Example of using ImageFormat.RG1616F_EXPAND
// Assuming you have a method to load or create a texture
Texture myTexture = LoadTexture("path/to/texture", ImageFormat.RG1616F_EXPAND);
// Use the texture in your rendering pipeline
myScene.AddTexture(myTexture);