ImageFormat RG3232F

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Description

The RG3232F field is a member of the ImageFormat enumeration in the Sandbox namespace. This format represents a two-channel image format where each channel is a 32-bit floating-point value. It is typically used for high dynamic range (HDR) images or other applications where high precision is required for each channel.

Usage

Use the ImageFormat.RG3232F when you need to work with images that require two channels with high precision floating-point values. This format is suitable for applications such as scientific imaging, HDR rendering, or any scenario where the precision of the image data is critical.

Example

// Example of using ImageFormat.RG3232F
Texture texture = new Texture("path/to/texture", ImageFormat.RG3232F);

// Use the texture in a material or rendering pipeline
Material material = new Material();
material.SetTexture("DiffuseMap", texture);