ImageFormat RG3232F

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Description

The RG3232F field is a member of the ImageFormat enumeration in the Sandbox namespace. This format represents a two-channel image format where each channel is a 32-bit floating-point value. It is typically used for high dynamic range (HDR) images or other applications where high precision is required for each channel.

Usage

Use ImageFormat.RG3232F when you need to work with images that require two channels of 32-bit floating-point precision. This format is suitable for applications that involve complex image processing tasks, such as scientific imaging or advanced graphics rendering, where precision and range are critical.

Example

// Example of using ImageFormat.RG3232F

// Assuming you have a method to create a texture with a specific format
Texture texture = new Texture(width: 256, height: 256, format: ImageFormat.RG3232F);

// Use the texture in your application
// For example, bind it to a shader or use it in a rendering pipeline