Description
The RGBA1010102F_EDRAM
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This specific format represents an image format with a 10-bit per channel for red, green, and blue, a 2-bit alpha channel, and is stored in a floating-point format. The EDRAM
suffix indicates that this format is optimized for use with embedded DRAM, which can be beneficial for certain hardware configurations that support this memory type.
Usage
Use ImageFormat.RGBA1010102F_EDRAM
when you need to specify an image format that requires high color precision and is optimized for embedded DRAM. This format is particularly useful in scenarios where you need to leverage the high bandwidth and low latency of EDRAM for rendering operations.
Example
// Example of using RGBA1010102F_EDRAM in a texture creation
Texture texture = new Texture();
texture.Format = ImageFormat.RGBA1010102F_EDRAM;
texture.Create(1024, 1024);