Description
The RGBA16161616F_EXPAND_EDRAM_RGBA1010102F
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This specific image format is used for high dynamic range (HDR) rendering, providing a wide color gamut and high precision color representation. It is particularly useful in scenarios where expanded color depth and precision are required, such as in advanced graphics rendering and post-processing effects.
Usage
Use the RGBA16161616F_EXPAND_EDRAM_RGBA1010102F
format when you need to handle images with high precision and expanded dynamic range. This format is suitable for applications that require detailed color representation and are capable of processing HDR content.
Example
// Example of using RGBA16161616F_EXPAND_EDRAM_RGBA1010102F
ImageFormat format = ImageFormat.RGBA16161616F_EXPAND_EDRAM_RGBA1010102F;
// Use the format in a rendering context
Texture texture = new Texture(format);
// Set the texture to a material
Material material = new Material();
material.SetTexture("_MainTex", texture);