ImageFormat RGBA16161616_EDRAM

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Description

The RGBA16161616_EDRAM field is a member of the ImageFormat enumeration in the Sandbox namespace. This field represents an image format with a 64-bit color depth, where each channel (Red, Green, Blue, and Alpha) is represented by 16 bits. The EDRAM suffix indicates that this format is optimized for use with embedded DRAM, which can be beneficial for certain graphics operations that require high precision and performance.

Usage

Use the RGBA16161616_EDRAM format when you need high precision for each color channel and are working in an environment that supports embedded DRAM optimizations. This format is particularly useful in scenarios where color accuracy and depth are critical, such as in high-fidelity rendering or when performing complex image processing tasks.

Example

// Example of using RGBA16161616_EDRAM in a texture creation
Texture texture = new Texture();
texture.Format = ImageFormat.RGBA16161616_EDRAM;
texture.Create(1024, 1024);