Description
The RGBA16161616_EDRAM
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This format represents a 64-bit image format with 16 bits per channel for red, green, blue, and alpha, stored in EDRAM (Embedded DRAM). This format is typically used for high dynamic range (HDR) rendering where precision and range are important.
Usage
Use ImageFormat.RGBA16161616_EDRAM
when you need to work with images that require high precision and are stored in EDRAM. This format is suitable for applications that involve complex rendering tasks, such as real-time graphics or simulations that demand high color fidelity and dynamic range.
Example
// Example of using RGBA16161616_EDRAM in a texture creation
Texture texture = new Texture();
texture.Format = ImageFormat.RGBA16161616_EDRAM;
texture.Create(1024, 1024);