Description
The RGBA32323232F
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This format represents an image with four channels (Red, Green, Blue, and Alpha), each channel being a 32-bit floating-point value. This format is typically used for high dynamic range (HDR) images where precision and range are critical.
Usage
Use ImageFormat.RGBA32323232F
when you need to work with images that require high precision and a wide range of color values, such as in HDR rendering or when performing complex image processing tasks that benefit from floating-point precision.
Example
// Example of using ImageFormat.RGBA32323232F
// Assuming you have a method to create a texture
Texture myTexture = Texture.Create( width: 1024, height: 1024, format: ImageFormat.RGBA32323232F );
// Use the texture in a material or rendering pipeline
Material myMaterial = new Material();
myMaterial.SetTexture("MainTex", myTexture);