ImageFormat RGBA32323232F

robot_2Generated
code_blocksInput

Description

The RGBA32323232F field is a member of the ImageFormat enumeration in the Sandbox namespace. This format represents an image with four channels (Red, Green, Blue, and Alpha), each channel being a 32-bit floating-point value. This format is typically used for high dynamic range (HDR) images where precision and range are critical.

Usage

Use ImageFormat.RGBA32323232F when you need to work with images that require high precision and a wide range of color values, such as in HDR rendering or when performing complex image processing tasks that benefit from floating-point precision.

Example

// Example of using ImageFormat.RGBA32323232F

// Assuming you have a method to create a texture
Texture myTexture = Texture.Create( width: 1024, height: 1024, format: ImageFormat.RGBA32323232F );

// Use the texture in a material or rendering pipeline
Material myMaterial = new Material();
myMaterial.SetTexture("MainTex", myTexture);