Description
The UVLX8888
field is a member of the ImageFormat
enumeration in the Sandbox namespace. This enumeration is used to specify different image formats that can be used within the s&box game engine. The UVLX8888
format is a specific type of image format that is defined within this enumeration.
Usage
Use the UVLX8888
field when you need to specify an image format that corresponds to the UVLX8888 format. This can be useful when working with textures or images in the s&box game engine, where you need to define the format of the image data being processed or rendered.
Example
// Example of using the UVLX8888 image format
ImageFormat format = ImageFormat.UVLX8888;
// Use the format in a hypothetical texture loading function
Texture texture = LoadTexture("path/to/texture", format);