Description
The GroupName
property of the InputAction
class is used to specify a group name for the input action when it is displayed in a binding system. This can be useful for organizing input actions into categories or groups, making it easier to manage and understand the input configuration within a game project.
Usage
To use the GroupName
property, simply assign a string value that represents the group name you want to associate with the input action. This value will be used in the binding system to categorize the input action.
Example
// Example of setting the GroupName property for an InputAction
InputAction jumpAction = new InputAction();
jumpAction.Name = "Jump";
jumpAction.KeyboardCode = "Space";
jumpAction.GroupName = "Movement"; // Assigning a group name
// This will categorize the 'Jump' action under the 'Movement' group in the binding system.