static bool AlmostEqual( float value, float b, float within )

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Description

The AlmostEqual method is a static utility function in the MathX class that determines if two floating-point numbers are approximately equal within a specified tolerance. This is useful in scenarios where precision errors might occur due to the nature of floating-point arithmetic.

Usage

To use the AlmostEqual method, provide two floating-point numbers and a tolerance value. The method will return true if the absolute difference between the two numbers is less than or equal to the specified tolerance, otherwise it returns false.

Example

// Example usage of MathX.AlmostEqual
float a = 1.0001f;
float b = 1.0002f;
float tolerance = 0.0001f;

bool areAlmostEqual = MathX.AlmostEqual(a, b, tolerance);
// areAlmostEqual will be true because the difference is within the tolerance