Description
The Approach
method is a static utility function in the MathX
class that gradually changes a floating-point value towards a target value by a specified delta. This method is useful for smoothly transitioning a value over time, such as moving an object towards a target position.
Usage
To use the Approach
method, provide the current value, the target value, and the delta by which the current value should be adjusted. The method will return the new value after applying the delta, ensuring it does not overshoot the target.
Example
float currentValue = 0.0f;
float targetValue = 10.0f;
float delta = 0.5f;
// Gradually approach the target value
float newValue = MathX.Approach(currentValue, targetValue, delta);
// Output: newValue will be 0.5f if currentValue was 0.0f