Description
The Bounds
property of the Mesh
class is used to set the Axis-Aligned Bounding Box (AABB) for the mesh. This bounding box defines the spatial limits of the mesh in 3D space, which is crucial for various operations such as collision detection, rendering optimizations, and spatial queries.
Usage
To set the bounds of a mesh, assign a BBox
object to the Bounds
property. The BBox
should encapsulate the entire mesh to ensure accurate spatial representation.
Example
// Example of setting the bounds for a mesh
Mesh myMesh = new Mesh();
BBox boundingBox = new BBox(new Vector3(-1, -1, -1), new Vector3(1, 1, 1));
myMesh.Bounds = boundingBox;