int IndexCount { get; set; }

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Description

The IndexCount property of the Mesh class represents the total number of indices that the mesh contains. Indices are used to define the order in which vertices are connected to form the mesh's faces. This property is useful for understanding the complexity of the mesh and for operations that require knowledge of the mesh's index data.

Usage

To access the IndexCount property, you need to have an instance of the Mesh class. This property is read-only and provides an integer value representing the number of indices in the mesh.

Example

// Example of accessing the IndexCount property
Mesh myMesh = new Mesh();
int numberOfIndices = myMesh.IndexCount;

// Output the number of indices
// Note: Replace with appropriate logging or UI display method
// e.g., Debug.Log(numberOfIndices);