Description
The VertexCount
property of the Mesh
class provides the number of vertices that the mesh contains. This property is useful for understanding the complexity of the mesh and for operations that require knowledge of the vertex count, such as rendering or mesh manipulation.
Usage
To access the VertexCount
property, you need to have an instance of the Mesh
class. You can then simply access the property to retrieve the number of vertices in the mesh.
Example
// Example of accessing the VertexCount property
Mesh myMesh = new Mesh();
int numberOfVertices = myMesh.VertexCount;
// Output the number of vertices
// Note: Avoid using Console.WriteLine in Sandbox
// Instead, use the appropriate logging or UI method in your application
Log.Info($"The mesh has {numberOfVertices} vertices.");