Description
The LocalBounds
property of the MeshComponent
class provides the local bounding box of the mesh. This bounding box is defined in the local space of the mesh and is used to determine the spatial extent of the mesh within its own coordinate system.
Usage
Use the LocalBounds
property to retrieve the bounding box of a mesh in its local space. This can be useful for collision detection, rendering optimizations, or spatial queries within the mesh's local coordinate system.
Example
// Example of accessing the LocalBounds property
MeshComponent meshComponent = new MeshComponent();
BBox localBounds = meshComponent.LocalBounds;
// Use the localBounds for further processing
Vector3 size = localBounds.Size;
Vector3 center = localBounds.Center;
// Output the size and center of the bounding box
// Note: Replace with appropriate logging or handling in your application
Debug.Log($"Local Bounds Size: {size}");
Debug.Log($"Local Bounds Center: {center}");