PolygonMesh Mesh { get; set; }

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Description

The Mesh property of the MeshComponent class represents the polygon mesh associated with this component. It is of type PolygonMesh and is used to define the geometric shape of the mesh component within the scene. This property is publicly accessible and can be set or retrieved to modify or query the mesh data.

Usage

To use the Mesh property, you can directly access it from an instance of MeshComponent. You can assign a new PolygonMesh to it or retrieve the current mesh to perform operations or modifications.

Example

// Example of setting a new PolygonMesh to a MeshComponent
MeshComponent meshComponent = new MeshComponent();
PolygonMesh newMesh = new PolygonMesh();
// Configure newMesh as needed
meshComponent.Mesh = newMesh;

// Example of retrieving the current PolygonMesh from a MeshComponent
PolygonMesh currentMesh = meshComponent.Mesh;
// Perform operations on currentMesh