Model Create()

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Description

The Create method finalizes the construction of a model using the ModelBuilder class. This method should be called after configuring the model with various properties and components using the builder pattern methods provided by ModelBuilder. Once Create is called, a Model object is returned, representing the completed model ready for use in the Sandbox environment.

Usage

To use the Create method, first instantiate a ModelBuilder object and configure it using the available methods such as WithMass, WithSurface, and various AddCollision methods. Once all desired configurations are set, call Create to generate the final Model object.

Example

// Example of using ModelBuilder to create a model
ModelBuilder builder = new ModelBuilder();

// Configure the model
builder.WithMass(10.0f)
       .WithSurface("metal")
       .AddCollisionBox(new Vector3(1, 1, 1), null, null);

// Finalize and create the model
Model model = builder.Create();

// The model is now ready to be used in the scene