Description
The CreateAttachments
property of the ModelRenderer
class determines whether attachments should be automatically created for the model being rendered. Attachments are additional objects or components that can be associated with specific parts of a model, such as bones or predefined attachment points.
Usage
To use the CreateAttachments
property, simply set it to true
or false
depending on whether you want the model renderer to automatically create attachments for the model.
For example, if you have a model with predefined attachment points and you want to utilize them, set CreateAttachments
to true
. If you do not need attachments, set it to false
to potentially improve performance by avoiding unnecessary attachment creation.
Example
// Example of using the CreateAttachments property
ModelRenderer modelRenderer = new ModelRenderer();
// Enable automatic creation of attachments
modelRenderer.CreateAttachments = true;
// Disable automatic creation of attachments
modelRenderer.CreateAttachments = false;