bool CreateAttachments { get; set; }

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Description

The CreateAttachments property of the ModelRenderer class determines whether attachment points should be automatically created for the model being rendered. This property is useful when you want to dynamically generate attachment points for models, which can be used for attaching other objects or effects.

Usage

To use the CreateAttachments property, simply set it to true or false depending on whether you want to enable or disable the automatic creation of attachments for the model.

For example, if you want to ensure that attachments are created for a model, set the property to true:

ModelRenderer renderer = new ModelRenderer();
renderer.CreateAttachments = true;

If you do not need attachments, you can set it to false to potentially improve performance:

renderer.CreateAttachments = false;

Example

// Example of using the CreateAttachments property
ModelRenderer renderer = new ModelRenderer();

// Enable automatic creation of attachments
renderer.CreateAttachments = true;

// Render the model with attachments
renderer.Model = someModel;

// Later, if you decide attachments are not needed
renderer.CreateAttachments = false;