GameObject GetAttachmentObject( string name )
GameObject GetAttachmentObject( Sandbox.ModelAttachments/Attachment attachment )

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Description

Retrieves the GameObject associated with a specific attachment by its name. This method is useful for accessing and manipulating parts of a model that are defined as attachments, such as weapons or accessories.

Usage

To use the GetAttachmentObject method, you need to have an instance of ModelRenderer. Call this method with the name of the attachment you want to retrieve. Ensure that the attachment name is valid and exists within the model.

Example

// Assuming 'modelRenderer' is an instance of ModelRenderer
string attachmentName = "weapon_attachment";
GameObject attachmentObject = modelRenderer.GetAttachmentObject(attachmentName);

if (attachmentObject != null)
{
    // Perform operations on the attachment object
    attachmentObject.SetPosition(new Vector3(0, 0, 0));
} else {
    // Handle the case where the attachment is not found
    Log.Warning($"Attachment '{attachmentName}' not found.");
}