The GetAttachmentObject
method retrieves the GameObject
associated with a specific attachment by its name. This method is part of the ModelRenderer
class, which is responsible for rendering models in the world.
The GetAttachmentObject
method retrieves the GameObject
associated with a specific attachment by its name. This method is part of the ModelRenderer
class, which is responsible for rendering models in the world.
To use the GetAttachmentObject
method, you need to have an instance of the ModelRenderer
class. Call this method with the name of the attachment you want to retrieve. The method will return the corresponding GameObject
if it exists.
// Assuming 'modelRenderer' is an instance of ModelRenderer string attachmentName = "example_attachment"; GameObject attachmentObject = modelRenderer.GetAttachmentObject(attachmentName); if (attachmentObject != null) { // Perform operations with the attachmentObject }