Description
The HasMaterialGroups
property of the ModelRenderer
class indicates whether the model has material groups defined. Material groups allow for different materials to be applied to different parts of a model, enabling more complex and varied visual appearances.
Usage
Use the HasMaterialGroups
property to check if a model has material groups before attempting to manipulate or query them. This can prevent errors or unnecessary operations on models that do not support material groups.
Example
// Example of checking if a model has material groups
ModelRenderer modelRenderer = new ModelRenderer();
if (modelRenderer.HasMaterialGroups)
{
// Perform operations related to material groups
Console.WriteLine("This model has material groups.");
}
else
{
Console.WriteLine("This model does not have material groups.");
}