bool HasMaterialGroups { get; set; }

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Description

The HasMaterialGroups property of the ModelRenderer class indicates whether the model has material groups defined. Material groups allow for different materials to be applied to different parts of a model, enabling more complex and varied visual appearances.

Usage

Use the HasMaterialGroups property to check if a model has material groups before attempting to manipulate or query them. This can prevent errors or unnecessary operations on models that do not support material groups.

Example

// Example of checking if a model has material groups
ModelRenderer modelRenderer = new ModelRenderer();

if (modelRenderer.HasMaterialGroups)
{
    // Perform operations related to material groups
    Console.WriteLine("This model has material groups.");
}
else
{
    Console.WriteLine("This model does not have material groups.");
}