The Model
property of the ModelRenderer
class represents the 3D model that is rendered in the scene. This property allows you to get or set the model that the renderer will display.
The Model
property of the ModelRenderer
class represents the 3D model that is rendered in the scene. This property allows you to get or set the model that the renderer will display.
To use the Model
property, you need to have an instance of the ModelRenderer
class. You can then assign a Model
object to this property to change the model being rendered.
// Create a new ModelRenderer instance ModelRenderer modelRenderer = new ModelRenderer(); // Load a model from a file or resource Model myModel = Model.Load("path/to/model"); // Assign the model to the ModelRenderer modelRenderer.Model = myModel; // Now the ModelRenderer will render 'myModel' in the scene.