The RenderType
property of the ModelRenderer
class specifies the type of shadow rendering applied to the model. This property is categorized under "Lighting" and is used to determine how shadows are cast by the model in the scene.
The RenderType
property of the ModelRenderer
class specifies the type of shadow rendering applied to the model. This property is categorized under "Lighting" and is used to determine how shadows are cast by the model in the scene.
To use the RenderType
property, you can get or set its value to control the shadow rendering behavior of the model. This property is particularly useful when you need to adjust the visual appearance of shadows for different lighting conditions or performance considerations.
// Example of setting the RenderType property ModelRenderer modelRenderer = new ModelRenderer(); modelRenderer.RenderType = ShadowRenderType.CastShadows; // Set the shadow rendering type // Example of getting the RenderType property ShadowRenderType currentRenderType = modelRenderer.RenderType; // Use currentRenderType as needed