Description
The SyncAgentPosition
property of the NavMeshAgent
class is a boolean value that indicates whether the agent's position should be synchronized with the GameObject's position. This property is marked as obsolete, suggesting that it should not be used in new code as it may be removed in future versions.
Usage
Since SyncAgentPosition
is marked as obsolete, it is recommended to avoid using this property in your code. Instead, consider using other properties or methods provided by the NavMeshAgent
class to manage the synchronization of the agent's position with the GameObject.
Example
// Example of accessing the SyncAgentPosition property
// Note: This property is obsolete and should be avoided in new code.
NavMeshAgent agent = new NavMeshAgent();
bool isSyncing = agent.SyncAgentPosition; // This will retrieve the current value
// Setting the property (not recommended due to obsolescence)
agent.SyncAgentPosition = true;