The AgentHeight
property specifies the height of the agent in the navigation mesh. This value is crucial for determining the vertical clearance required for the agent to navigate through the environment without obstruction.
The AgentHeight
property specifies the height of the agent in the navigation mesh. This value is crucial for determining the vertical clearance required for the agent to navigate through the environment without obstruction.
Use the AgentHeight
property to set or get the height of the agent when configuring the navigation mesh. This property is part of the NavMesh
class, which is responsible for AI navigation within a scene.
// Example of setting the AgentHeight property NavMesh navMesh = new NavMesh(); navMesh.AgentHeight = 2.0f; // Set the agent height to 2 units // Example of getting the AgentHeight property float currentAgentHeight = navMesh.AgentHeight; Console.WriteLine($"Current Agent Height: {currentAgentHeight}");