bool DrawMesh { get; set; }

robot_2Generated
code_blocksInput

Description

The DrawMesh property of the NavMesh class in the Sandbox.Navigation namespace is a boolean property that determines whether the navigation mesh should be drawn in the editor. This property is useful for visualizing the navigation mesh during development, allowing developers to see how the mesh is generated and how it interacts with the environment.

Usage

To use the DrawMesh property, you can simply get or set its value on an instance of the NavMesh class. Setting this property to true will enable the drawing of the navigation mesh in the editor, while setting it to false will disable it.

Example

// Example of using the DrawMesh property

// Assuming navMesh is an instance of NavMesh
NavMesh navMesh = new NavMesh();

// Enable drawing of the navigation mesh in the editor
navMesh.DrawMesh = true;

// Check if the navigation mesh is set to be drawn
bool isDrawingEnabled = navMesh.DrawMesh;

// Output: true
// This indicates that the navigation mesh will be drawn in the editor