The GetSimplePath
method in the NavMesh
class is used to calculate a simple path between two points in a navigation mesh. This method returns a list of Vector3
points that represent the path from the starting point to the destination point.
The GetSimplePath
method in the NavMesh
class is used to calculate a simple path between two points in a navigation mesh. This method returns a list of Vector3
points that represent the path from the starting point to the destination point.
To use the GetSimplePath
method, you need to have a valid instance of the NavMesh
class. You can then call this method by passing two Vector3
parameters: from
and to
, which represent the starting and ending points of the path, respectively.
// Create a new instance of NavMesh NavMesh navMesh = new NavMesh(); // Define the start and end points Vector3 startPoint = new Vector3(0, 0, 0); Vector3 endPoint = new Vector3(10, 0, 10); // Get the simple path between the two points List<Vector3> path = navMesh.GetSimplePath(startPoint, endPoint); // Iterate through the path points foreach (Vector3 point in path) { // Process each point in the path // For example, move an AI character along the path }