Description
The TwistLimitEnabled
property of the BallSocketJoint
class in the Sandbox.Physics
namespace is a boolean value that determines whether the twist limit constraint is active for the joint. When enabled, the joint will restrict the rotation around the twist axis to the specified limits.
Usage
To use the TwistLimitEnabled
property, you can set it to true
or false
depending on whether you want to enable or disable the twist limit constraint for the BallSocketJoint
. This property is useful when you need to control the rotational freedom of a joint in a physics simulation.
Example
// Create a new BallSocketJoint instance
BallSocketJoint joint = new BallSocketJoint();
// Enable the twist limit constraint
joint.TwistLimitEnabled = true;
// Set the twist limit
joint.TwistLimit = new Vector2(-45.0f, 45.0f); // Allow rotation between -45 and 45 degrees
// Check if the twist limit is enabled
if (joint.TwistLimitEnabled)
{
// Perform operations knowing the twist limit is active
}