The TwistLimitEnabled
property of the BallSocketJoint
class determines whether the twist limit constraint is active for the joint. When enabled, the joint will restrict the rotation around the twist axis to the specified limits.
The TwistLimitEnabled
property of the BallSocketJoint
class determines whether the twist limit constraint is active for the joint. When enabled, the joint will restrict the rotation around the twist axis to the specified limits.
To use the TwistLimitEnabled
property, first ensure you have a BallSocketJoint
instance. You can then set this property to true
to enable the twist limit or false
to disable it.
// Create a new BallSocketJoint instance BallSocketJoint joint = new BallSocketJoint(); // Enable the twist limit joint.TwistLimitEnabled = true; // Set the twist limit joint.TwistLimit = new Vector2(-45.0f, 45.0f); // Allow rotation between -45 and 45 degrees // Check if the twist limit is enabled bool isTwistLimitEnabled = joint.TwistLimitEnabled; // Output: true