Description
The CreateLength
method is a static method of the PhysicsJoint
class in the Sandbox.Physics
namespace. It creates a SpringJoint
between two PhysicsPoint
objects, a
and b
, with a specified maximum length. This joint acts like a spring, allowing the points to move apart up to the specified maximum length, but not beyond it.
Usage
To use the CreateLength
method, you need to have two PhysicsPoint
objects that you want to connect with a spring-like behavior. You also need to specify the maximum length that the spring can extend to. This method is useful for simulating spring-like constraints in a physics simulation.
Example
// Example of using CreateLength to create a spring joint
PhysicsPoint pointA = new PhysicsPoint();
PhysicsPoint pointB = new PhysicsPoint();
float maxLength = 5.0f;
SpringJoint springJoint = PhysicsJoint.CreateLength(pointA, pointB, maxLength);
// Now pointA and pointB are connected by a spring joint with a maximum length of 5 units.