static SpringJoint CreateLength( PhysicsPoint a, PhysicsPoint b, float maxLength )

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Description

The CreateLength method is a static method of the PhysicsJoint class in the Sandbox.Physics namespace. It creates a SpringJoint between two PhysicsPoint objects, a and b, with a specified maximum length. This joint acts like a spring, allowing the points to move apart up to the specified maximum length, but not beyond it.

Usage

To use the CreateLength method, you need to have two PhysicsPoint objects that you want to connect with a spring-like behavior. You also need to specify the maximum length that the spring can extend to. This method is useful for simulating spring-like constraints in a physics simulation.

Example

// Example of using CreateLength to create a spring joint
PhysicsPoint pointA = new PhysicsPoint();
PhysicsPoint pointB = new PhysicsPoint();
float maxLength = 5.0f;

SpringJoint springJoint = PhysicsJoint.CreateLength(pointA, pointB, maxLength);

// Now pointA and pointB are connected by a spring joint with a maximum length of 5 units.