Description
The MinLength
property of the SpringJoint
class specifies the minimum length that the spring joint is allowed to contract to. When the joint reaches this minimum length, it behaves similarly to a rigid rod, preventing further contraction. This property is useful for defining the lower limit of the spring's extension, ensuring that the connected objects do not come too close together.
Usage
To use the MinLength
property, you can set it to a desired value that represents the minimum allowable length of the spring joint. This value is a float
and should be set according to the specific requirements of your physics simulation.
For example, if you want the spring joint to act like a rod when it contracts to a length of 1.0 units, you would set MinLength
to 1.0.
Example
// Example of setting the MinLength property on a SpringJoint
SpringJoint springJoint = new SpringJoint();
springJoint.MinLength = 1.0f;
// This sets the minimum length of the spring joint to 1.0 units.
// The spring will not contract beyond this length, acting like a rod.