float Density { get; set; }

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Description

The Density property of the PhysicsBody class returns the average density of all physics shapes associated with this body. The density is calculated based on the SurfaceMaterial of each shape. This property is useful for understanding the overall material density of a physics body, which can affect its behavior in the physics simulation.

Usage

To access the Density property, you need to have an instance of a PhysicsBody. You can then simply get the property value to retrieve the average density of the physics shapes:

Example

PhysicsBody myPhysicsBody = new PhysicsBody();
float averageDensity = myPhysicsBody.Density;
// Use averageDensity as needed