Returns the average density for all physics shapes of this body. This is calculated based on the SurfaceMaterial
property of each shape.
Returns the average density for all physics shapes of this body. This is calculated based on the SurfaceMaterial
property of each shape.
Use the Density
property to retrieve the average density of a PhysicsBody
. This can be useful for understanding the overall material composition of the body, which may affect its physical interactions in the simulation.
// Example of accessing the Density property PhysicsBody myPhysicsBody = new PhysicsBody(); float averageDensity = myPhysicsBody.Density; // Output the average density // Note: Avoid using Console.WriteLine in Sandbox // Instead, use a logging system or in-game UI to display the value Log.Info($"Average Density: {averageDensity}");