Description
The EnableCollisionSounds
property of the PhysicsBody
class determines whether collision sounds should be played when the physics body collides with other objects. This property is a boolean value, where true
enables collision sounds and false
disables them.
Usage
To use the EnableCollisionSounds
property, simply set it to true
or false
depending on whether you want collision sounds to be enabled or not. This can be useful for controlling the audio feedback in your game or simulation when physics bodies interact.
Example
// Example of enabling collision sounds for a physics body
PhysicsBody myPhysicsBody = new PhysicsBody();
myPhysicsBody.EnableCollisionSounds = true; // Enable collision sounds
// Example of disabling collision sounds for a physics body
myPhysicsBody.EnableCollisionSounds = false; // Disable collision sounds