bool EnableCollisionSounds { get; set; }

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Description

The EnableCollisionSounds property of the PhysicsBody class determines whether collision sounds should be played when the physics body collides with other objects. This property is a boolean value, where true enables collision sounds and false disables them.

Usage

To use the EnableCollisionSounds property, simply set it to true or false depending on whether you want collision sounds to be enabled or not. This can be useful for controlling the audio feedback in your game or simulation when physics bodies interact.

Example

// Example of enabling collision sounds for a physics body
PhysicsBody myPhysicsBody = new PhysicsBody();
myPhysicsBody.EnableCollisionSounds = true; // Enable collision sounds

// Example of disabling collision sounds for a physics body
myPhysicsBody.EnableCollisionSounds = false; // Disable collision sounds