Description
The GravityEnabled
property of the PhysicsBody
class indicates whether gravity is applied to this physics body. When set to true
, the body will be affected by the gravity defined in the physics world it belongs to. If set to false
, the body will not be influenced by gravity, allowing it to float or remain stationary unless acted upon by other forces.
Usage
To enable or disable gravity for a PhysicsBody
, simply set the GravityEnabled
property to true
or false
respectively. This can be useful for simulating different physical behaviors, such as zero-gravity environments or objects that should not be affected by gravity.
Example
// Example of toggling gravity on a PhysicsBody
PhysicsBody myPhysicsBody = new PhysicsBody();
// Enable gravity
myPhysicsBody.GravityEnabled = true;
// Disable gravity
myPhysicsBody.GravityEnabled = false;