Description
Returns the index of this PhysicsBody
within its PhysicsGroup
. This property is useful for identifying the position of a body in a group of physics bodies, which can be important for managing and organizing multiple physics entities within a simulation.
Usage
To access the GroupIndex
property, you need to have an instance of a PhysicsBody
. This property is read-only and provides an integer value representing the index of the body in its group.
Example
// Assuming 'physicsBody' is an instance of PhysicsBody
int index = physicsBody.GroupIndex;
// Output the index
// Note: Avoid using Console.WriteLine in Sandbox
// Instead, use a method appropriate for your context, such as logging or debugging tools
Log.Info($"PhysicsBody Group Index: {index}");