The GroupName
property of the PhysicsBody
class represents the name assigned to this physics body within its group. This property is useful for identifying and managing physics bodies that are part of a larger group or system.
The GroupName
property of the PhysicsBody
class represents the name assigned to this physics body within its group. This property is useful for identifying and managing physics bodies that are part of a larger group or system.
Use the GroupName
property to get or set the name of a physics body within its group. This can be particularly useful when you need to manage or reference specific bodies within a group by name.
// Example of setting the GroupName property PhysicsBody myPhysicsBody = new PhysicsBody(); myPhysicsBody.GroupName = "PlayerCharacter"; // Example of getting the GroupName property string groupName = myPhysicsBody.GroupName; Console.WriteLine($"The group name is: {groupName}");