PhysicsPoint LocalPoint( Vector3 p )

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Description

The LocalPoint method of the PhysicsBody class is used to convert a point from world coordinates to local coordinates relative to the physics body. This method takes a Vector3 parameter representing the point in world space and returns a PhysicsPoint object that represents the same point in the local space of the physics body.

Usage

To use the LocalPoint method, you need to have an instance of PhysicsBody. Call the method with a Vector3 representing the world position you want to convert to local coordinates.

Example

// Assume 'physicsBody' is an instance of PhysicsBody
Vector3 worldPosition = new Vector3(10, 5, 3);
PhysicsPoint localPoint = physicsBody.LocalPoint(worldPosition);

// 'localPoint' now contains the local coordinates of the point relative to 'physicsBody'.