Vector3 MassCenter { get; set; }

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Description

The MassCenter property of the PhysicsBody class represents the center of mass for the physics body in world space coordinates. This property is crucial for understanding how forces and torques will affect the body, as they are often applied relative to the center of mass.

Usage

Use the MassCenter property to retrieve the current center of mass of a PhysicsBody in world space. This can be useful for calculations involving physics simulations, such as applying forces or determining the body's balance.

Example

PhysicsBody body = new PhysicsBody();
Vector3 centerOfMass = body.MassCenter;
// Use centerOfMass for further calculations or logic