Description
The MassCenter
property of the PhysicsBody
class represents the center of mass for the physics body in world space coordinates. This property is crucial for understanding how forces and torques will affect the body, as they are often applied relative to the center of mass.
Usage
Use the MassCenter
property to retrieve the current center of mass of a PhysicsBody
in world space. This can be useful for calculations involving physics simulations, such as applying forces or determining the body's balance.
Example
PhysicsBody body = new PhysicsBody();
Vector3 centerOfMass = body.MassCenter;
// Use centerOfMass for further calculations or logic